At the beginning of the month, the strategic alliance was made public between Sega and Microsoft to use Azure, the set of cloud services of the Xbox manufacturer, in its video games. This collaboration was described as fundamental to Segas plans, and an important step for that famous super game in which the company is already intended for within five years.
Although never said, the agreement led speculation about some possible development exclusively for Xbox, something that SEGA has had to clarify: The agreement is limited to the use of a series of tools, and does not go through the launch of any exclusive For the Microsoft console.
When we announced the concept of the Super game, Microsoft sympathized with that vision and that led to the announcement of collaboration, clarified Sega at a recent meeting. About this, we do not talk about throwing games exclusively for Microsoft, but about developing a super game that will be launched for everyone, but with its technical support.
It is not the first agreement of this type that emerges between Sega and Microsoft: a similar collaboration was announced last year to expand the services of Phantasm Star Online 2, with Microsoft Japan giving full support to Sega when developing the version for Xbox One of the game.
For the rest, Segas plans pass by exploiting your current IPS over the next few years until you get the kind of growth that allows them to develop what they call Super Game, a project on which it is not known almost nothing but that is Inflating in an amazing way: Something is talked about social, online, global, focused on the use of SEGA IPS and what the company wants to invest up to one billion dollars, buying even studying for it. As we say in jargon from the world Business, host can be monumental.
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